Good news! This week, a Cyberpunk 2077 patch added ray tracing support for AMD’s Radeon RX 6000-series graphics cards, loosening Nvidia’s (worryingly) exclusive grip on the cutting-edge lighting features. But that came with a bit of bad news too, as Cyberpunk 2077 drove home that AMD’s missing DLSS rival, dubbed FidelityFX Super Resolution, can’t come soon enough.
AMD introduced real-time ray tracing support in the Radeon RX 6000-series GPUs, after Nvidia’s GeForce RTX 20-series graphics card brought the technology to PCs in 2018. Nvidia didn’t just focus on ray tracing, however; it also rolled out a complementary Deep Learning Super Sampling (DLSS) feature. DLSS leverages machine learning and dedicated AI cores in RTX graphics cards to render games at a lower resolution internally, then upscale the final image to your chosen resolution. That helps GeForce cards negate the terrifying performance impact that occurs when you flip on ray tracing.
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from PCWorld https://ift.tt/3fCnE40
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